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- class BOSS2OBJ extends EnemyAction {
- private int fxTime = 0;
-
- public BOSS2OBJ(StgFrame var1) {
- super(var1);
- }
-
- public boolean action(EnemyIndex var1) {
- if (this.fxTime < 2097152) {
- int var2 = -65536;
- byte var3 = 0;
- ((StgObjectIndex)var1).movePosition(var2, var3, 0);
- }
-
- this.fxTime += 65536;
- return true;
- }
-
- public boolean checkHitPlayerShip(EnemyIndex var1, PlayerShipIndex var2) {
- return false;
- }
-
- public boolean checkHitPlayerShot(EnemyIndex var1, PlayerShotIndex var2) {
- boolean var3 = false;
- return var3;
- }
-
- public boolean checkHitBom(EnemyIndex var1) {
- return true;
- }
- }
-